The Interactive Fiction Competition 2016 (Pt 2)

My first post on the comp explains how I chose pieces to review and what judging criteria I’m applying, so I won’t dwell on it here, and will instead get straight on to the next batch.

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A Dark Room of One’s Own

I awake to find myself in a dark room. Well, not awake so much as come round, groggily, after a long day at uni (thinking can be tiring, shut up!). But the room is dark. It’s screen two at Broadway Cinema. I’m already pretty familiar with the Dark Room, Mr John Roberston’s* highly inventive interactive videogame. It may seem strange to bother calling a videogame interactive, but Mr John Robertson’s game is, as I said, inventive, and so the term is apt. I’ve played the YouTube version: Continue reading